render checklist

This list can save you time before an overight render and a deadline:

  • Is all geometry as optimal as possible (no wasted, flat or excessive CVs or faces)?
  • Is NURBS tesselation all set to Advanced and adjusted to screen space?
  • Is camera clipping not exceeding a 0.1 to 20,000 ratio?
  • Is Auto-Render Clip Plane turned off in the camera attributes?
  • Is bump mapping depth around 0.1 to 0.2 (versus 1)?
  • Are all file texture filer values set to as least 1?
  • has a test render of two to three frames been fone to check texture aliasing and motion blur?
  • Is Reuse Shadow Maps used for static shadows?
  • Is Dmap Auto Focus turned off and set manually in spotlight shadows?
  • Are all history and construction curves delted?
  • Has File > Optimize Scene size been done?
  • Has Multilister/Hypershade > Edit > Delete Unused been done?
  • Are BOT Textures used?
  • Are textures sampled down to screen space and at powers fof two?
  • Is animation padding set top 4?
  • Have you closed all other applications to save RAM?
  • Can you replace Point Lights with Spotlights?
  • Turn off Motion Blur and Reflections for things that don’t need them
  • Make sure the right camera is slected in the render globals!

in the news

Mapping Effects of Electroacupuncture Paves Way for Targeted Fibromyalgia Pain Treatment

By mapping the molecular effects of electroacupuncture in mice with fibromyalgia, a research team suggested that the molecule ASIC3 might be a suitable target for the development of treatments for pain sensitivity in fibromyalgia.


herbe du jour

Dà Huáng / Rheum_palmatum

Purgative - Drains heat and purges accumulations and fire, dries damp, promotes urination, cools the blood, invigorates blood circulation and removes blood stasis, reduces fire toxins


upcoming events

  • 09/16/2017Mastering Functional Endocrinology
  • 11/17/2017Mastering Functional Blood Chemistry
AEC v1.0.4